<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Everpeak Studios]]></title><description><![CDATA[An independent one-person studio making games and the software that powers them. Currently building Astro Command.]]></description><link>https://www.everpeak-studios.com/blog</link><generator>RSS for Node</generator><lastBuildDate>Thu, 16 Apr 2026 09:58:53 GMT</lastBuildDate><atom:link href="https://www.everpeak-studios.com/blog-feed.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Base camp]]></title><description><![CDATA[This is where the journal starts, which means this is also where the studio starts — publicly, anyway. Privately, it's been starting for a while. Everpeak Studios is a one-person studio. That's not a marketing line. It's a scope decision. I'm not scaling a team, not raising a round, not chasing a launch window. I'm making games I'd want to play, and the software I wish already existed to make them with. Both of those things take a while. That's fine. A few things this place is • A journal of...]]></description><link>https://www.everpeak-studios.com/post/base-camp</link><guid isPermaLink="false">69df35ba1847596b2f5345b7</guid><pubDate>Wed, 15 Apr 2026 06:52:59 GMT</pubDate><dc:creator>Alex Van Brunt</dc:creator></item></channel></rss>